Discover EXACTLY what’s inside Learn Game Animation..

My Workflow Explained

  • Timing for gameplay lecture In this lecture we will go through my initial workflow to create a FEELING working very minimally  by animating only one object using a life saver script.
  • Posing for clarity lecture I go over what makes an  awesome action figure like pose and really working with line of action and silhouettes and combining it with the timing lecture.
  • How to analyze reference intro In this video I go over how I analyze my reference using locators and comparing focal points.
  • My hotkeys lecture I break down all my hotkeys for animating with efficiency and provide you my scripts in a downloadable format.
  • Temporary rigs lecture In this lecture I explain temporary pivot points using the “ballerina” example and then move on a more complicated example using the constraints and baking techniques that I learned from my mentor.

IDLE

 

 

 

 

RUN

 

RUN STOP

JUMPS

COMBO (LIGHT)

COMBAT  (HEAVY)

SUPER ATTACK

TAUNT

DEATH